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The ability to realistically simulate battles would bring many benefits to the armed forces. A lot is conceivable, from optimizing the requirements for future systems to using it as a training and analysis tool for established systems and tactics, to predicting enemy behavior in a highly intensive combat scenario.

D.he "GhostPlay" project has set itself the goal of developing these and other options for AI-based simulation software. The progress of the project is so promising that the Office for Army Development has also shown interest in it and has been using the software to simulate the use of loitering ammunition, which is deployed by helicopter, since the beginning of the year.

Das Konsortium hinter GhostPlay besteht aus dem deutschen KI-Startup 21Strategies, dem Sensorhersteller Hensoldt, der Universität der Bundeswehr Hamburg und dem Beratungsunternehmen Borchert Consulting & Research. Finanziert und in Auftrag gegeben wurde das Projekt 2021 durch das Zentrum für Digitalisierung und Technologierforschung der Bundeswehr (dtec.bw).

Increased performance of AA defenses by AI

The aim of the project is to develop decision-making processes for military action based on artificial intelligence and to test them within a digital battlefield. Within the first phase of the project, which was completed at the end of 2022, the focus was on the Suppression of Enemy Air Defense (SEAD) scenario. During this phase, an anti-aircraft network consisting of Gepard anti-aircraft gun tanks was simulated, which was attacked by a drone swarm with more than 100 units. This first required the construction of a suitable simulation and AI training environment as well as the necessary rule formulation for the scenario, as 21Strategies, on whose AI GhostPlay is based, communicates to ES&T.

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GhostPlay's digital battlefield is intended to offer a realistic simulation environment and visual comprehensibility of the mission process (Graphics: 21Strategies)

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